What's new: 15Jan 2009, Osmose 0-8-5b ,11th public release.
Any questions or suggestions ? Contact:
Osmose is a Sega Master System / Gamegear console emulator. The emulator is
released as open source project, under GPL license and exists for both Linux and windows.
Note : Due to the major change in the renderer, this version is a Beta so, if you try this version, please let me know how it works for you.
Features:
-SMS emulation: Good compatibility. At this stage, the emulator can run* 96% of commercial
games and public demos, except games that relies on codemaster mapper, which work
but does not have proper video mode emulated.
-Game Gear emulation : Good compatibility. At this stage, the emulator can run 98.0% of
game gear ROMS.
-SN76489 Sound is supported, but still needs work.
-support. for .ZIP .SMS and .GG format.
-Video filters: monochrom, scanline, scale2x, bilinear, nearest neighbour, scale2xscanline (fullscreen option always available).
-Pad(keyboard or joystick mapped), Sport Paddle (mouse mapped) emulation.
-PAL/NTSC Timing.
-Japanese/Export console.
-In game Screenshots, GFX rip, sound shot.
-Accurate auto-frameskip.
-Configurable keyboard configuration.
-Joystick support.
What's new in Osmose 0-8-5b:
-Osmose now uses OPENGL for render for a serious speedup (120fps for 11%cpu load in fullscreen on my old development machine).
Bilinear filtering cost almost nothing now, whatever is osmose window size.
Note that it's now possible to resize the window.
-Only Bilinear and Nearest Neighbourfilters remain.
-Use a lookup table instead of switch / if else for TextWriter (Faster).
-FPS is now writen into emulated display instead of Window's Title so it can
be seen in fullscreen.
-Emulator is less verbose now. It does not say what it doesn't do anymore :)
Few changes in emulation statistics presentation.
-ZLIB is now installed by default on most linux distribution so Osmose does not
keep zlib source code into it's source tree, and uses the libz shared object.